It’s dark and scary here! Pete is freaking out. I’m freaking out! Help!
Like most things in life, this particularly nasty panic attack is temporary. Wait it out or follow the lights.
Either way, follow the lights.
Head down the tunnel and up to the left. Before you go too far, you’ll see a hardhat with a mounted headlamp lying on top of a green locker. Pick it up and put it on.
Explore. Take your time, figure out where things are. If you get lost, maybe draw a map (you can’t use the overland map right now).
Check out the wall lined up with explosive charges.
You need to find a detonator.
I can’t get into the foreman’s office! It needs a code or something.
“Or something” is right.
There’s another way into the office.
You can get into the office from above.
From the central tunnel (at the base of the long ladder), head up the crawlway with the ladder mounted to the floor. Turn right at the T-junction. Follow that path until you come to a dead-end with a metal grate below you. Stand on the grate and fall through!
Once inside the abandoned office, check the drawers of the metal desk. You’ll find a detonator there.
I need a flare before I can leave?
Well how else are you going to signal for the helicopter?.
Look around. Luckily, there’s a flare very close.
No seriously just look for it. You’re nearly done!
I feel like I’m standing in pile of poo. Is this a pile of poo? Well either way I’m stuck down here. Eww.
Yes, it’s a pile of poo.
Thankfully, that indicates something quite useful.
Piles of poo tend to be at the bottom of a long-drop.
The outhouse near the cabin has a long-drop!
Find a spot along the rocks where you can climb. Now climb. Keep climbing. Don’t stop climbing. There you go…